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0 Command: bs | Section: 6 | Source: OpenBSD | File: bs.6
BS(6) FreeBSD Games Manual BS(6) NAME bs - battleships game SYNOPSIS bs [-b | -s] [-c] DESCRIPTION This program allows you to play the familiar Battleships game against the computer on a 10x10 board. The interface is visual and largely self- explanatory; you place your ships and pick your shots by moving the cursor around the `sea' with the hack(6) motion keys hjklyubn. Note that when selecting a ship to place, you must type the capital letter (these are, after all, capital ships). During ship placement, the `r' command may be used to ignore the current position and randomly place your currently selected ship. The `R' command will place all remaining ships randomly. The ^L command (form feed, ASCII 12) will force a screen redraw. The command-line arguments control game modes: -b Selects a `blitz' variant. This allows a side to shoot for as long as it continues to score hits. -c Permits ships to be placed adjacently. Normally, ships must be separated by at least one square of open water. This disables that check and allows them to close-pack. -s Selects a `salvo' variant. This allows players one shot per turn for each of their ships still afloat. This puts a premium on scoring hits early and knocking out some ships and also makes it much harder, for example, when you face a superior force with only your PT-boat. AUTHORS Originally written by one Bruce Holloway in 1986. Salvo mode added by Chuck A. DeGaul <cbosgd!cad>. Visual user interface, `closepack' option, code rewrite and manual page by Eric S. Raymond <[email protected]>, August 1989. NOTES The algorithm the computer uses once it has found a ship to sink is provably optimal. The dispersion criterion for the random-fire algorithm may not be. FreeBSD 14.1-RELEASE-p8 February 18, 2022 FreeBSD 14.1-RELEASE-p8

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