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Command: audio | Section: 9 | Source: OpenBSD | File: audio.9
AUDIO(9) FreeBSD Kernel Developer's Manual AUDIO(9)
NAME
audio - interface between low and high level audio drivers
DESCRIPTION
The audio device driver is divided into a high level, hardware
independent layer, and a low level, hardware dependent layer. The
interface between these is the audio_hw_if structure.
struct audio_hw_if {
int (*open)(void *, int);
void (*close)(void *);
int (*set_params)(void *, int, int,
struct audio_params *, struct audio_params *);
int (*round_blocksize)(void *, int);
int (*commit_settings)(void *);
int (*init_output)(void *, void *, int);
int (*init_input)(void *, void *, int);
int (*start_output)(void *, void *, int,
void (*)(void *), void *);
int (*start_input)(void *, void *, int,
void (*)(void *), void *);
int (*halt_output)(void *);
int (*halt_input)(void *);
int (*set_port)(void *, struct mixer_ctrl *);
int (*get_port)(void *, struct mixer_ctrl *);
int (*query_devinfo)(void *, struct mixer_devinfo *);
void *(*allocm)(void *, int, size_t, int, int);
void (*freem)(void *, void *, int);
size_t (*round_buffersize)(void *, int, size_t);
int (*trigger_output)(void *, void *, void *, int,
void (*)(void *), void *, struct audio_params *);
int (*trigger_input)(void *, void *, void *, int,
void (*)(void *), void *, struct audio_params *);
void (*copy_output)(void *hdl, size_t bytes);
void (*underrun)(void *hdl);
int (*set_blksz)(void *, int,
struct audio_params *, struct audio_params *, int);
int (*set_nblks)(void *, int, int,
struct audio_params *, int);
};
struct audio_params {
u_long sample_rate; /* sample rate */
u_int encoding; /* mu-law, linear, etc */
u_int precision; /* bits/sample */
u_int bps; /* bytes/sample */
u_int msb; /* data alignment */
u_int channels; /* mono(1), stereo(2) */
};
The high level audio driver attaches to the low level driver when the
latter calls audio_attach_mi(). This call is:
struct device *
audio_attach_mi(const struct audio_hw_if *ahwp, void *hdl,
struct device *dev);
The audio_hw_if struct is as shown above. The hdl argument is a handle
to some low level data structure. It is sent as the first argument to
all the functions in ahwp when the high level driver calls them. dev is
the device struct for the hardware device.
The upper layer of the audio driver allocates one buffer for playing and
one for recording. It handles the buffering of data from the user
processes in these. The data is presented to the lower level in smaller
chunks, called blocks. During playback, if there is no data available
from the user process when the hardware requests another block, a block
of silence will be used instead. Similarly, if the user process does not
read data quickly enough during recording, data will be thrown away.
The fields of audio_hw_if are described in some more detail below. Some
fields are optional and can be set to NULL if not needed.
int (*open)(void *hdl, int flags)
This function is called when the audio device is opened, with
flags the kernel representation of flags passed to the open(2)
system call (see OFLAGS and FFLAGS in <sys/fcntl.h>). It
initializes the hardware for I/O. Every successful call to
open() is matched by a call to close(). This function returns 0
on success, otherwise an error code.
void (*close)(void *hdl)
This function is called when the audio device is closed.
int (*set_params)(void *hdl, int setmode, int usemode, struct
audio_params *play, struct audio_params *rec)
This function is called to set the audio encoding mode. setmode
is a combination of the AUMODE_RECORD and AUMODE_PLAY flags to
indicate which mode(s) are to be set. usemode is also a
combination of these flags, but indicates the current mode of the
device (i.e., the value corresponding to the flags argument to
the open() function). The play and rec structures contain the
encoding parameters that will be set. The values of the
structures must also be modified if the hardware cannot be set to
exactly the requested mode (e.g., if the requested sampling rate
is not supported, but one close enough is). Except the channel
count, the same value is passed in both play and rec.
The machine independent audio driver does some preliminary
parameter checking; it verifies that the precision is compatible
with the encoding, and it translates AUDIO_ENCODING_[US]LINEAR to
AUDIO_ENCODING_[US]LINEAR_{LE,BE}.
This function returns 0 on success, otherwise an error code.
int (*round_blocksize)(void *hdl, int bs)
This function is optional. If supplied, it is called with the
block size, bs, which has been computed by the upper layer. It
returns a block size, possibly changed according to the needs of
the hardware driver.
int (*commit_settings)(void *hdl)
This function is optional. If supplied, it is called after all
calls to set_params() and set_port() are done. A hardware driver
that needs to get the hardware in and out of command mode for
each change can save all the changes during previous calls and do
them all here. This function returns 0 on success, otherwise an
error code.
int (*init_output)(void *hdl, void *buffer, int size)
This function is optional. If supplied, it is called before any
output starts, but only after the total size of the output buffer
has been determined. It can be used to initialize looping DMA
for hardware that needs it. This function returns 0 on success,
otherwise an error code.
int (*init_input)(void *hdl, void *buffer, int size)
This function is optional. If supplied, it is called before any
input starts, but only after the total size of the input buffer
has been determined. It can be used to initialize looping DMA
for hardware that needs it. This function returns 0 on success,
otherwise an error code.
int (*start_output)(void *hdl, void *block, int bsize, void (*intr)(void
*), void *intrarg)
This function is deprecated. Use trigger_output() instead. This
function is called to start the transfer of bsize bytes from
block to the audio hardware. The call returns when the data
transfer has been initiated (normally with DMA). When the
hardware is ready to accept more samples, the function intr will
be called with the argument intrarg. Calling intr will normally
initiate another call to start_output(). This function returns 0
on success, otherwise an error code.
int (*start_input)(void *hdl, void *block, int bsize, void (*intr)(void
*), void *intrarg)
This function is deprecated. Use trigger_input() instead. This
function is called to start the transfer of bsize bytes to block
from the audio hardware. The call returns when the data transfer
has been initiated (normally with DMA). When the hardware is
ready to deliver more samples, the function intr will be called
with the argument intrarg. Calling intr will normally initiate
another call to start_input(). This function returns 0 on
success, otherwise an error code.
int (*halt_output)(void *hdl)
This function is called to abort the output transfer (started by
trigger_output()) in progress. This function returns 0 on
success, otherwise an error code.
int (*halt_input)(void *hdl)
This function is called to abort the input transfer (started by
trigger_input()) in progress. This function returns 0 on
success, otherwise an error code.
int (*set_port)(void *hdl, struct mixer_ctrl *mc)
This function is called when the AUDIO_MIXER_WRITE ioctl(2) is
used. It takes data from mc and sets the corresponding mixer
values. This function returns 0 on success, otherwise an error
code.
int (*get_port)(void *hdl, struct mixer_ctrl *mc)
This function is called when the AUDIO_MIXER_READ ioctl(2) is
used. It fills mc and returns 0 on success, or it returns an
error code on failure.
int (*query_devinfo)(void *hdl, struct mixer_devinfo *di)
This function is called when the AUDIO_MIXER_DEVINFO ioctl(2) is
used. It fills di and returns 0 on success, or it returns an
error code on failure.
void * (*allocm)(void *hdl, int direction, size_t size, int type, int
flags)
This function is optional. If supplied, it is called to allocate
the device buffers. If not supplied, malloc(9) is used instead
(with the same arguments but the first two). The reason for
using a device dependent routine instead of malloc(9) is that
some buses need special allocation to do DMA. direction is
AUMODE_PLAY or AUMODE_RECORD. This function returns the address
of the buffer on success, or 0 on failure.
void (*freem)(void *hdl, void *addr, int type)
This function is optional. If supplied, it is called to free
memory allocated by allocm(). If not supplied, free(9) is used
instead.
size_t (*round_buffersize)(void *hdl, int direction, size_t bufsize)
This function is optional. If supplied, it is called at startup
to determine the audio buffer size. The upper layer supplies the
suggested size in bufsize, which the hardware driver can then
change if needed. E.g., DMA on the ISA bus cannot exceed 65536
bytes. Note that the buffer size is always a multiple of the
block size, so round_blocksize() and round_buffersize() must be
consistent.
int (*trigger_output)(void *hdl, void *start, void *end, int blksize,
void (*intr)(void *), void *intrarg, struct audio_params *param)
This function is called to start the transfer of data from the
circular buffer delimited by start and end to the audio hardware,
parameterized as in param. The call returns when the data
transfer has been initiated (normally with DMA). When the
hardware is finished transferring each blksize sized block, the
function intr will be called with the argument intrarg (typically
from the audio hardware interrupt service routine). Once
started, the transfer may be stopped using halt_output(). This
function returns 0 on success, otherwise an error code.
int (*trigger_input)(void *hdl, void *start, void *end, int blksize, void
(*intr)(void *), void *intrarg, struct audio_params *param)
This function is called to start the transfer of data from the
audio hardware, parameterized as in param, to the circular buffer
delimited by start and end. The call returns when the data
transfer has been initiated (normally with DMA). When the
hardware is finished transferring each blksize sized block, the
function intr will be called with the argument intrarg (typically
from the audio hardware interrupt service routine). Once
started, the transfer may be stopped using halt_input(). This
function returns 0 on success, otherwise an error code.
void (*copy_output)(void *hdl, size_t bytes)
This function is called whenever the given amount of bytes was
appended to the play ring buffer, typically during a write(2)
system call. Drivers using bounce buffers for transfers between
the audio ring buffer and the device could implement this
function to copy the given amount of bytes into their bounce
buffers. There's no analogue function for recording as data is
produced by the device and could simply be copied upon transfer
completion.
void (*underrun)(void *hdl)
This function is called at interrupt context whenever a play
block was skipped by the audio(4) driver. Drivers using bounce
buffers for transfers between the audio ring buffer and the
device must implement this method to skip one block from the
audio ring buffer and transfer the corresponding amount of
silence to the device.
int (*set_blksz)(void *hdl, int mode, struct audio_params *play, struct
audio_params *rec, int blksz)
This function is called to set the audio block size. mode is a
combination of the AUMODE_RECORD and AUMODE_PLAY flags indicating
the current mode set with the open() function. The play and rec
structures contain the current encoding set with the set_params()
function. blksz is the desired block size in frames. It may be
adjusted to match hardware constraints. This function returns
the adjusted block size.
int (*set_nblks)(void *hdl, int dir, int blksz, struct audio_params
*params, int nblks)
This function is called to set the number of audio blocks in the
ring buffer. dir is either the AUMODE_RECORD or the AUMODE_PLAY
flag, indicating which ring buffer size is set. The params
structure contains the encoding parameters set by the
set_params() method. blksz is the current block size in frames
set with the set_params function. The params structure is the
current encoding parameters, set with the set_params() function.
nblks is the desired number of blocks in the ring buffer. It may
be lowered to at least two, to match hardware constraints. This
function returns the adjusted number of blocks.
If the audio hardware is capable of input from more than one source, it
should define AudioNsource in class AudioCrecord. This mixer control
should be of type AUDIO_MIXER_ENUM or AUDIO_MIXER_SET and enumerate the
possible input sources. For each of the named sources there should be a
control in the AudioCinputs class of type AUDIO_MIXER_VALUE if recording
level of the source can be set. If the overall recording level can be
changed (i.e., regardless of the input source) then this control should
be named AudioNrecord and be of class AudioCinputs.
If the audio hardware is capable of output to more than one destination,
it should define AudioNoutput in class AudioCmonitor. This mixer control
should be of type AUDIO_MIXER_ENUM or AUDIO_MIXER_SET and enumerate the
possible destinations. For each of the named destinations there should
be a control in the AudioCoutputs class of type AUDIO_MIXER_VALUE if
output level of the destination can be set. If the overall output level
can be changed (i.e., regardless of the destination) then this control
should be named AudioNmaster and be of class AudioCoutputs.
SEE ALSO
ioctl(2), open(2), sio_open(3), audio(4), free(9), malloc(9)
HISTORY
This audio interface first appeared in OpenBSD 1.2.
FreeBSD 14.1-RELEASE-p8 October 15, 2023 FreeBSD 14.1-RELEASE-p8