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Command: a.out | Section: 5 | Source: 4.4BSD | File: a.out.5
A.OUT(5) FreeBSD File Formats Manual A.OUT(5)
NAME
a.out - format of executable binary files
SYNOPSIS
#include <a.out.h>
DESCRIPTION
The include file <a.out.h> declares three structures and several macros.
The structures describe the format of executable machine code files
(`binaries') on the system.
A binary file consists of up to 7 sections. In order, these sections
are:
exec header Contains parameters used by the kernel to load a binary
file into memory and execute it, and by the link editor
ld(1) to combine a binary file with other binary files.
This section is the only mandatory one.
text segment Contains machine code and related data that are loaded
into memory when a program executes. May be loaded
read-only.
data segment Contains initialized data; always loaded into writable
memory.
text relocations Contains records used by the link editor to update
pointers in the text segment when combining binary
files.
data relocations Like the text relocation section, but for data segment
pointers.
symbol table Contains records used by the link editor to cross
reference the addresses of named variables and
functions (`symbols') between binary files.
string table Contains the character strings corresponding to the
symbol names.
Every binary file begins with an exec structure:
struct exec {
unsigned short a_mid;
unsigned short a_magic;
unsigned long a_text;
unsigned long a_data;
unsigned long a_bss;
unsigned long a_syms;
unsigned long a_entry;
unsigned long a_trsize;
unsigned long a_drsize;
};
The fields have the following functions:
a_mid Contains a bit pattern that identifies binaries that were built
for certain sub-classes of an architecture (`machine IDs') or
variants of the operating system on a given architecture. The
kernel may not support all machine IDs on a given architecture.
The a_mid field is not present on some architectures; in this
case, the a_magic field has type unsigned long.
a_magic Contains a bit pattern (`magic number') that uniquely
identifies binary files and distinguishes different loading
conventions. The field must contain one of the following
values:
OMAGIC The text and data segments immediately follow the
header and are contiguous. The kernel loads both text
and data segments into writable memory.
NMAGIC As with OMAGIC, text and data segments immediately
follow the header and are contiguous. However, the
kernel loads the text into read-only memory and loads
the data into writable memory at the next page boundary
after the text.
ZMAGIC The kernel loads individual pages on demand from the
binary. The header, text segment and data segment are
all padded by the link editor to a multiple of the page
size. Pages that the kernel loads from the text
segment are read-only, while pages from the data
segment are writable.
a_text Contains the size of the text segment in bytes.
a_data Contains the size of the data segment in bytes.
a_bss Contains the number of bytes in the `bss segment' and is used
by the kernel to set the initial break (brk(2)) after the data
segment. The kernel loads the program so that this amount of
writable memory appears to follow the data segment and
initially reads as zeroes.
a_syms Contains the size in bytes of the symbol table section.
a_entry Contains the address in memory of the entry point of the
program after the kernel has loaded it; the kernel starts the
execution of the program from the machine instruction at this
address.
a_trsize Contains the size in bytes of the text relocation table.
a_drsize Contains the size in bytes of the data relocation table.
The a.out.h include file defines several macros which use an exec
structure to test consistency or to locate section offsets in the binary
file.
N_BADMAG(exec) Nonzero if the a_magic field does not contain a
recognized value.
N_TXTOFF(exec) The byte offset in the binary file of the beginning of
the text segment.
N_SYMOFF(exec) The byte offset of the beginning of the symbol table.
N_STROFF(exec) The byte offset of the beginning of the string table.
Relocation records have a standard format which is described by the
relocation_info structure:
struct relocation_info {
int r_address;
unsigned int r_symbolnum : 24,
r_pcrel : 1,
r_length : 2,
r_extern : 1,
: 4;
};
The relocation_info fields are used as follows:
r_address Contains the byte offset of a pointer that needs to be link-
edited. Text relocation offsets are reckoned from the start
of the text segment, and data relocation offsets from the
start of the data segment. The link editor adds the value
that is already stored at this offset into the new value
that it computes using this relocation record.
r_symbolnum Contains the ordinal number of a symbol structure in the
symbol table (it is not a byte offset). After the link
editor resolves the absolute address for this symbol, it
adds that address to the pointer that is undergoing
relocation. (If the r_extern bit is clear, the situation is
different; see below.)
r_pcrel If this is set, the link editor assumes that it is updating
a pointer that is part of a machine code instruction using
pc-relative addressing. The address of the relocated
pointer is implicitly added to its value when the running
program uses it.
r_length Contains the log base 2 of the length of the pointer in
bytes; 0 for 1-byte displacements, 1 for 2-byte
displacements, 2 for 4-byte displacements.
r_extern Set if this relocation requires an external reference; the
link editor must use a symbol address to update the pointer.
When the r_extern bit is clear, the relocation is `local';
the link editor updates the pointer to reflect changes in
the load addresses of the various segments, rather than
changes in the value of a symbol. In this case, the content
of the r_symbolnum field is an n_type value (see below);
this type field tells the link editor what segment the
relocated pointer points into.
Symbols map names to addresses (or more generally, strings to values).
Since the link-editor adjusts addresses, a symbol's name must be used to
stand for its address until an absolute value has been assigned. Symbols
consist of a fixed-length record in the symbol table and a variable-
length name in the string table. The symbol table is an array of nlist
structures:
struct nlist {
union {
char *n_name;
long n_strx;
} n_un;
unsigned char n_type;
char n_other;
short n_desc;
unsigned long n_value;
};
The fields are used as follows:
n_un.n_strx Contains a byte offset into the string table for the name of
this symbol. When a program accesses a symbol table with
the nlist(3) function, this field is replaced with the
n_un.n_name field, which is a pointer to the string in
memory.
n_type Used by the link editor to determine how to update the
symbol's value. The n_type field is broken down into three
sub-fields using bitmasks. The link editor treats symbols
with the N_EXT type bit set as `external' symbols and
permits references to them from other binary files. The
N_TYPE mask selects bits of interest to the link editor:
N_UNDF An undefined symbol. The link editor must locate an
external symbol with the same name in another binary
file to determine the absolute value of this symbol.
As a special case, if the n_value field is nonzero
and no binary file in the link-edit defines this
symbol, the link-editor will resolve this symbol to
an address in the bss segment, reserving an amount
of bytes equal to n_value. If this symbol is
undefined in more than one binary file and the
binary files do not agree on the size, the link
editor chooses the greatest size found across all
binaries.
N_ABS An absolute symbol. The link editor does not update
an absolute symbol.
N_TEXT A text symbol. This symbol's value is a text
address and the link editor will update it when it
merges binary files.
N_DATA A data symbol; similar to N_TEXT but for data
addresses. The values for text and data symbols are
not file offsets but addresses; to recover the file
offsets, it is necessary to identify the loaded
address of the beginning of the corresponding
section and subtract it, then add the offset of the
section.
N_BSS A bss symbol; like text or data symbols but has no
corresponding offset in the binary file.
N_FN A filename symbol. The link editor inserts this
symbol before the other symbols from a binary file
when merging binary files. The name of the symbol
is the filename given to the link editor, and its
value is the first text address from that binary
file. Filename symbols are not needed for link-
editing or loading, but are useful for debuggers.
The N_STAB mask selects bits of interest to symbolic
debuggers such as gdb(1); the values are described in
stab(5).
n_other This field is currently unused.
n_desc Reserved for use by debuggers; passed untouched by the link
editor. Different debuggers use this field for different
purposes.
n_value Contains the value of the symbol. For text, data and bss
symbols, this is an address; for other symbols (such as
debugger symbols), the value may be arbitrary.
The string table consists of an unsigned long length followed by null-
terminated symbol strings. The length represents the size of the entire
table in bytes, so its minimum value (or the offset of the first string)
is always 4 on 32-bit machines.
SEE ALSO
ld(1), execve(2), nlist(3), core(5), dbx(5), stab(5)
HISTORY
The a.out.h include file appeared in Version 7 AT&T UNIX.
BUGS
Since not all of the supported architectures use the a_mid field, it can
be difficult to determine what architecture a binary will execute on
without examining its actual machine code. Even with a machine
identifier, the byte order of the exec header is machine-dependent.
Nobody seems to agree on what bss stands for.
New binary file formats may be supported in the future, and they probably
will not be compatible at any level with this ancient format.
FreeBSD 14.1-RELEASE-p8 April 29, 1991 FreeBSD 14.1-RELEASE-p8