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Command: XmCascadeButton | Section: 3 | Source: Digital UNIX | File: XmCascadeButton.3X.gz
XmCascadeButton(3X) XmCascadeButton(3X)
NAME
XmCascadeButton - The CascadeButton widget class
SYNOPSIS
#include <Xm/CascadeB.h>
DESCRIPTION
CascadeButton links two MenuPanes or a MenuBar to a MenuPane.
It is used in menu systems and must have a RowColumn parent with its
XmNrowColumnType resource set to XmMENU_BAR, XmMENU_POPUP or Xm-
MENU_PULLDOWN.
It is the only widget that can have a Pulldown MenuPane attached to it
as a submenu. The submenu is displayed when this widget is activated
within a MenuBar, a PopupMenu, or a PulldownMenu. Its visuals can in-
clude a label or pixmap and a cascading indicator when it is in a Popup
or Pulldown MenuPane; or, it can include only a label or a pixmap when
it is in a MenuBar.
The default behavior associated with a CascadeButton depends on the
type of menu system in which it resides. By default, BSelect controls
the behavior of the CascadeButton. In addition, BMenu controls the be-
havior of the CascadeButton if it resides in a PopupMenu system. The
actual mouse button used is determined by its RowColumn parent.
A CascadeButton's visuals differ from most other button gadgets. When
the button becomes armed, its visuals change from a 2-D to a 3-D look,
and it displays the submenu that has been attached to it. If no sub-
menu is attached, it simply changes its visuals.
When a CascadeButton within a Pulldown or Popup MenuPane is armed as
the result of the user moving the mouse pointer into the widget, it
does not immediately display its submenu. Instead, it waits a short
amount of time to see if the arming was temporary (that is, the user
was simply passing through the widget), or whether the user really
wanted the submenu posted. This time delay is configurable via XmNmap-
pingDelay.
CascadeButton provides a single mechanism for activating the widget
from the keyboard. This mechanism is referred to as a keyboard
mnemonic. If a mnemonic has been specified for the widget, the user
may activate the CascadeButton by simply typing the mnemonic while the
CascadeButton is visible. If the CascadeButton is in a MenuBar and the
MenuBar does not have the focus, the MAlt modifier must be pressed with
the mnemonic. Mnemonics are typically used to interact with a menu via
the keyboard interface.
If in a Pulldown or Popup MenuPane and there is a submenu attached, the
XmNmarginBottom, XmNmarginLeft, XmNmarginRight, and XmNmarginTop re-
sources may enlarge to accommodate XmNcascadePixmap. XmNmarginWidth de-
faults to 6 if this resource is in a MenuBar; otherwise, it takes La-
bel's default, which is 2.
Classes
CascadeButton inherits behavior and resources from Core, XmPrimitive,
and XmLabel classes.
The class pointer is xmCascadeButtonWidgetClass.
The class name is XmCascadeButton.
New Resources
The following table defines a set of widget resources used by the pro-
grammer to specify data. The programmer can also set the resource val-
ues for the inherited classes to set attributes for this widget. To
reference a resource by name or by class in a .Xdefaults file, remove
the XmN or XmC prefix and use the remaining letters. To specify one of
the defined values for a resource in a .Xdefaults file, remove the Xm
prefix and use the remaining letters (in either lowercase or uppercase,
but include any underscores between words). The codes in the access
column indicate if the given resource can be set at creation time (C),
set by using XtSetValues (S), retrieved by using XtGetValues (G), or is
not applicable (N/A).
XmCascadeButton Resource Set
Class: XmCCallback Default: NULL Type: XtCallbackList Access: C Class:
XmCPixmap Default: dynamic Type: Pixmap Access: CSG Class: XmCCallback
Default: NULL Type: XtCallbackList Access: C Class: XmCMappingDelay
Default: 180 ms Type: int Access: CSG Class: XmCMenuWidget Default:
NULL Type: Widget Access: CSG
Specifies the list of callbacks that is called when the user ac-
tivates the CascadeButton widget, and there is no submenu at-
tached to pop up. The activation occurs by releasing a mouse
button or by typing the mnemonic associated with the widget.
The specific mouse button depends on information in the RowCol-
umn parent. The reason sent by the callback is XmCR_ACTIVATE.
Specifies the cascade pixmap displayed on one end of the widget
when a CascadeButton is used within a Popup or Pulldown MenuPane
and a submenu is attached. The Label class resources XmNmargin-
Bottom, XmNmarginLeft, XmNmarginRight, and XmNmarginTop may be
modified to ensure that room is left for the cascade pixmap. The
default cascade pixmap is an arrow pointing to the side of the
menu where the submenu will appear. Specifies the list of call-
backs that is called just prior to the mapping of the submenu
associated with CascadeButton. The reason sent by the callback
is XmCR_CASCADING. Specifies the amount of time, in millisec-
onds, between when a CascadeButton becomes armed and when it
maps its submenu. This delay is used only when the widget is
within a Popup or Pulldown MenuPane. The value must not be nega-
tive. Specifies the widget ID for the Pulldown MenuPane to be
associated with this CascadeButton. The specified MenuPane is
displayed when the CascadeButton becomes armed. The MenuPane
must have been created with the appropriate parentage depending
on the type of menu used. See XmCreateMenuBar(3X), XmCreatePull-
downMenu(3X), and XmCreatePopupMenu(3X) for more information on
the menu systems.
Inherited Resources
CascadeButton inherits behavior and resources from the following super-
classes. For a complete description of each resource, refer to the man
page for that superclass.
XmLabel Resource Set
Class: XmCAccelerator Default: NULL Type: String Access: N/A Class:
XmCAcceleratorText Default: NULL Type: XmString Access: N/A Class: Xm-
CAlignment Default: dynamic Type: unsigned char Access: CSG Class: Xm-
CFontList Default: dynamic Type: XmFontList Access: CSG Class: XmCLa-
belInsensitivePixmap Default: XmUNSPECIFIED_PIXMAP Type: Pixmap Ac-
cess: CSG Class: XmCLabelPixmap Default: XmUNSPECIFIED_PIXMAP Type:
Pixmap Access: CSG Class: XmCXmString Default: dynamic Type: XmString
Access: CSG Class: XmCLabelType Default: XmSTRING Type: unsigned char
Access: CSG Class: XmCMarginBottom Default: dynamic Type: Dimension
Access: CSG Class: XmCMarginHeight Default: 2 Type: Dimension Access:
CSG Class: XmCMarginLeft Default: 0 Type: Dimension Access: CSG Class:
XmCMarginRight Default: dynamic Type: Dimension Access: CSG Class: Xm-
CMarginTop Default: dynamic Type: Dimension Access: CSG Class: XmCMar-
ginWidth Default: dynamic Type: Dimension Access: CSG Class: XmCM-
nemonic Default: NULL Type: KeySym Access: CSG Class: XmCMnemonicCha-
rSet Default: XmFONTLIST_DEFAULT_TAG Type: String Access: CSG Class:
XmCRecomputeSize Default: True Type: Boolean Access: CSG Class: XmC-
StringDirection Default: dynamic Type: XmStringDirection Access: CSG
XmPrimitive Resource Set
Class: XmCBottomShadowColor Default: dynamic Type: Pixel Access: CSG
Class: XmCBottomShadowPixmap Default: XmUNSPECIFIED_PIXMAP Type:
Pixmap Access: CSG Class: XmCForeground Default: dynamic Type: Pixel
Access: CSG Class: XmCCallback Default: NULL Type: XtCallbackList Ac-
cess: C Class: XmCHighlightColor Default: dynamic Type: Pixel Access:
CSG Class: XmCHighlightOnEnter Default: False Type: Boolean Access:
CSG Class: XmCHighlightPixmap Default: dynamic Type: Pixmap Access:
CSG Class: XmCHighlightThickness Default: 0 Type: Dimension Access:
CSG Class: XmCNavigationType Default: XmNONE Type: XmNavigationType
Access: CSG Class: XmCShadowThickness Default: 2 Type: Dimension Ac-
cess: CSG Class: XmCTopShadowColor Default: dynamic Type: Pixel Ac-
cess: CSG Class: XmCTopShadowPixmap Default: dynamic Type: Pixmap Ac-
cess: CSG Class: XmCTraversalOn Default: dynamic Type: Boolean Access:
G Class: XmCUnitType Default: dynamic Type: unsigned char Access: CSG
Class: XmCUserData Default: NULL Type: XtPointer Access: CSG
Core Resource Set
Class: XmCAccelerators Default: dynamic Type: XtAccelerators Access:
CSG Class: XmCSensitive Default: dynamic Type: Boolean Access: G
Class: XmCBackground Default: dynamic Type: Pixel Access: CSG Class:
XmCPixmap Default: XmUNSPECIFIED_PIXMAP Type: Pixmap Access: CSG
Class: XmCBorderColor Default: XtDefaultForeground Type: Pixel Access:
CSG Class: XmCPixmap Default: XmUNSPECIFIED_PIXMAP Type: Pixmap Ac-
cess: CSG Class: XmCBorderWidth Default: 0 Type: Dimension Access: CSG
Class: XmCColormap Default: dynamic Type: Colormap Access: CG Class:
XmCDepth Default: dynamic Type: int Access: CG Class: XmCCallback De-
fault: NULL Type: XtCallbackList Access: C Class: XmCHeight Default:
dynamic Type: Dimension Access: CSG Class: XmCInitialResourcesPersis-
tent Default: True Type: Boolean Access: C Class: XmCMappedWhenManaged
Default: True Type: Boolean Access: CSG Class: XmCScreen Default: dy-
namic Type: Screen * Access: CG Class: XmCSensitive Default: True
Type: Boolean Access: CSG Class: XmCTranslations Default: dynamic
Type: XtTranslations Access: CSG Class: XmCWidth Default: dynamic
Type: Dimension Access: CSG Class: XmCPosition Default: 0 Type: Posi-
tion Access: CSG Class: XmCPosition Default: 0 Type: Position Access:
CSG
Callback Information
A pointer to the following structure is passed to each callback: type-
def struct {
int reason;
XEvent * event; } XmAnyCallbackStruct;
Indicates why the callback was invoked. Points to the XEvent that
triggered the callback or is NULL if this callback was not triggered
due to an XEvent.
Translations
XmCascadeButton includes translations from Primitive. XmCascadeButton
includes the menu traversal translations from XmLabel. These transla-
tions may not directly correspond to a translation table.
Note that altering translations in #override or #augment mode is unde-
fined.
The translations for a CascadeButton in a MenuBar are listed below.
These translations may not directly correspond to a translation table.
BSelect Press: MenuBarSelect() BSelect Release:DoSelect() KActivate:
KeySelect() KSelect: KeySelect() KHelp: Help() MAny KCan-
cel: CleanupMenuBar()
The translations for a CascadeButton in a PullDown or Popup MenuPane
are listed below. In a Popup menu system, BMenu also performs the BSe-
lect actions. These translations may not directly correspond to a
translation table. BSelect Press: StartDrag() BSelect Release:DoSe-
lect() KActivate: KeySelect() KSelect: KeySelect() KHelp:
Help() MAny KCancel: CleanupMenuBar()
Action Routines
The XmCascadeButton action routines are described below: In a MenuBar,
disarms the CascadeButton and the menu and, when the shell's keyboard
focus policy is XmEXPLICT, restores keyboard focus to the widget that
had the focus before the menu was entered.
In a toplevel Pulldown MenuPane from a MenuBar, unposts the
menu, disarms the MenuBar CascadeButton and the MenuBar, and,
when the shell's keyboard focus policy is XmEXPLICT, restores
keyboard focus to the widget that had the focus before the
MenuBar was entered. In other Pulldown MenuPanes, unposts the
menu.
In a Popup MenuPane, unposts the menu and, when the shell's key-
board focus policy is XmEXPLICT, restores keyboard focus to the
widget from which the menu was posted. Calls the callbacks in
XmNcascadingCallback, posts the submenu attached to the Cascade-
Button and enables keyboard traversal within the menu. If the
CascadeButton does not have a submenu attached, calls the call-
backs in XmNactivateCallback, the CascadeButton is activated and
all posted menus in the cascade are unposted. Unposts all menus
in the menu hierarchy and, when the shell's keyboard focus pol-
icy is XmEXPLICT, restores keyboard focus to the widget that had
the focus before the menu system was entered. Calls the call-
backs for XmNhelpCallback if any exist. If there are no help
callbacks for this widget, this action calls the help callbacks
for the nearest ancestor that has them. Calls the callbacks in
XmNcascadingCallback, and posts the submenu attached to the Cas-
cadeButton if keyboard traversal is enabled in the menu. If the
CascadeButton does not have a submenu attached, calls the call-
backs in XmNactivateCallback, the CascadeButton is activated and
all posted menus in the cascade are unposted. Unposts any menus
posted by the parent menu. Arms both the CascadeButton and the
MenuBar, posts the associated submenu, and enables mouse traver-
sal. If the menu is already active, this event disables keyboard
traversal for the menu and returns the menu to mouse traversal
mode. Arms the CascadeButton, posts the associated submenu, and
enables mouse traversal. If the menu is already active, this
event disables keyboard traversal for the menu and returns the
menu to mouse traversal mode.
Additional Behavior
Posting a submenu calls the XmNcascadingCallback callbacks. This widget
has the additional behavior described below: If keyboard traversal is
enabled does nothing. Otherwise, in a MenuBar that is armed, unposts
any MenuPanes associated with another MenuBar entry, arms the Cascade-
Button, and posts the associated submenu. In other menus, arms the Cas-
cadeButton and posts the associated submenu after the delay specified
by XmNmappingDelay. If keyboard traversal is enabled does nothing.
Otherwise, in a MenuBar that is armed, disarms the CascadeButton if the
submenu associated with the CascadeButton is not currently posted or if
there is no submenu associated with the CascadeButton.
In other menus, if the pointer moves anywhere except into a sub-
menu associated with the CascadeButton, the CascadeButton is
disarmed and its submenu is unposted.
Virtual Bindings
The bindings for virtual keys are vendor specific. For information
about bindings for virtual buttons and keys, see VirtualBindings(3X).
SEE ALSO
Core(3X), XmCascadeButtonHighlight(3X), XmCreateCascadeButton(3X), Xm-
CreateMenuBar(3X), XmCreatePulldownMenu(3X), XmCreatePopupMenu(3X), Xm-
Label(3X), XmPrimitive(3X), XmRowColumn(3X)
XmCascadeButton(3X)