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0 Command: DXmSvnSetComponentPixmap | Section: 3 | Source: Digital UNIX | File: DXmSvnSetComponentPixmap.3X.gz
DXmSvnSetComponentPixmap(3X) DXmSvnSetComponentPixmap(3X) NAME DXmSvnSetComponentPixmap - Adds a pixmap component to an entry. SYNOPSIS void DXmSvnSetComponentPixmap (widget, entry, comp_number, x, y, pixmap, width, height) Widget widget; int entry; int comp_number; int x; int y; Pixmap pixmap; int width; int height; PARAMETERS The identifier (widget ID) of the SVN widget. An integer that repre- sents the number of the entry that this component belongs to. An inte- ger that represents the component number within the entry. An integer that represents the x offset within the entry where this component should be placed. An integer that represents the y offset within the entry where this component should be placed. (Note that if you want the SVN widget to automatically create a layout of the entry for you, set the value of this parameter to 0.) The Pixmap value. An integer that represents the width specified when the pixmap was created. An integer that represents the height specified when the pixmap was cre- ated. DESCRIPTION The DXmSvnSetComponentPixmap routine sets a component of an entry to be a pixmap. Make this call in your application between calls to DXmSvnDisableDisplay and DXmSvnEnableDisplay. If your application passes 0 for the value of the y offset, the SVN widget will automati- cally create a layout of the entry. delim off DXmSvnSetComponentPixmap(3X)

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